Wow, I finally got around to setting this up, I never thought I'd actually get around to it, but here I am. This is my first time doing anything like this, so expect this blog to be a complete and utter failure and a waste of your time, why you've even read this far is beyond me, but keep it up! I'm likely going to be using this site, along with a few of my friends, to review movies, games, and stories in the news. Don't expect anything amazing, as we're pretty horrible at entertaining the masses.
More than likely, though, the people who are going to be reading this are just a few close friends of mine, so don't get too angry if I'm not overly enthusiastic about greeting you bastards.
Anyway--on to the topic of the day, before I lose my train of thought.
Something I wanted to talk about today is a Massively Multiplayer Online Role-Playing Game (or MMORPG for short) called EvE Online. For those of you who are new to the MMORPG scene, you're more than likely more familiar with console, single-player role playing games--like the Final Fantasy series, or pen and paper desktop role playing games. In either case, chances are if you've played these kind of games you know how things work in way of experience points, leveling up, and all of that jazz. Basically, MMORPGs are one in the same, but instead of having NPC's in your party which are controlled by artificial intelligence, you can interact with other real life players over the internet--sounds neat, right? I'm here to tell you that EvE Online will take this basic idea, amplify it, and blow your fucking mind all in a few moments after having logged into the server.
How does EvE accomplish this, you ask?
By bringing out the best--and the worst--in a player, I'd have to say. Many MMORPG games in the past have done similar things, one of my old favorites being Ultima Online. EvE plays along a similar rule set of the golden days of Ultima Online; it gives you a vast area to explore, a set of guarded areas to get your bearings in, and a decision: Do you step out of the guard zones and seize your destiny, or cower behind in fear of what might rest outside? Sounds more than a bit frightening, but as with Ultima Online, the same is correct with EvE Online; what's outside of those guard zones are decided by players, there is no law except what little is upheld by player gangs and corporations--in my opinion, this is what makes this game stand out in a sea of worthless drivel that plagues the MMORPG market today.
Oh, I can hear you World of Warcraft junkies screaming from your computer chairs now:
"Oh no he didn't!"
Oh yes, I did. I won't delve into my distaste for WoW, but I will say that you kiddies have it easy, even in your player versus player servers.
Anyway, I've spoken too long on this subject, but I'll likely bring the game up more at a later date. For now, I can only ask you skeptics to try out the free trial, I'm sure that if you're into space-themed role-playing games, you'll enjoy yourself.
I think your right about WoW players having it easy. On Eve if you lose in PVP you lose very expensive equipment and ships. On WoW you lose,it's been a while since i played, i think only Exp? You get equipment damaged but thats nothing. I gotta admit though. I like makign a tauren and running around exploring. There's almost always something new to find.
ReplyDeleteOh I agree, don't get me wrong. There are a few good points about World or Warcraft--including what you mentioned--but I don't think the hype is deserved. The game isn't as astounding as people make it out to be.
ReplyDelete